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Stylized Ghibli Forest Material

This material was an experimentation for me to see if I could create a stylized material in Substance Designer from scratch.
I wanted to to recreate the "no/little roughness" effect who can seem like a shader without using one. I'm pretty happy with the result but for now I think I prefer working on realistic/semi-realistic materials.

The reference used is from Princess Mononoke.

Presentation

Presentation

Lights Turnaround

Designer Graph

Designer Graph

Maps

Maps

initial reference

initial reference